Where other games were content to slap textures onto geometry, light the scene by fading from full-saturation color to black, and call it a day, Ico employs a huge (especially for its time) dynamic range of light and color saturation laid over an almost comically limited set of textures. Like an impressionist painting, Ico is a mess close-up, but it becomes ever more convincing as you pull back to take in the entire scene. Ico aims to achieve a mood, an atmosphere, an emotional result.
Szeptember 30-án kerül a boltokba. Múlt héten egyébként XBLA-ból vásárolható a Resident Evil 4 HD, azt is lehetetlen lesz nem újra fókuszba helyeznem.