You might have been the greatest design student at your school, and you still have no idea how to be a designer. At best, you’ve picked up a very strong set of formal and aesthetic skills which will serve as a foundation to become a designer. But you’ve never dealt with a client or a boss, you’ve never had to sell an idea. You’ve never dealt with having to convince your engineering team of why something was important, you’ve never learned to say no to a bad request, you’ve never had to gather requirements, and you’ve most likely never interviewed a user.
It’d be interesting to work with Monteiro. I have a fear that working with him and the perception of his public persona isn’t the same. Interesting post nonetheless, I like his polarizing, hard ass world where the designers are KING and they can demand money at will.