Thoughts on the full Aperture Robot Repair Vive VR Demo

The video answers what Valve is up to these days. They’re doing VR stuff. I’m sure Half Life 3 will be out supporting this format.

Which, I guess, I don’t mind, but I’m still not sure if I want to experience games this way only. This technology is definitely hot and, based on accounts who’d played this demo above, runs at a framerate where it immerses you. Yet, I’m not convinced.

My question is whether I’ll be able to play the game the conventional way, where I don’t have to “motion control” the game. My only experience of games this kind was playing Skyward Sword on the Nintendo Wii. There were points where I had to wave my hands at certain points to advance in the game. It was sort of “ok”, but I’m sure the whole gameplay experience would have been the same without it.

Here you need to move your head constantly. You need to explore spaces, have two dingus in your hand and wave them constantly. You’ll need to have a designated space in your apartment to be able to play otherwise you’ll end up accidentally destroying your living room. (Remember when the Wii was out and there had been all these reports on broken controllers and TV sets? And it was only a controller. This one is two of these kinds, plus you don’t see anything in your real world.)

I’m worried that the next Portal game will be released only for this very expensive hardware.